All 4 Click Abilities and Their Damage Numbers
Alongside the seven turrets you get four click abilities. Mumpitz Games describes them on the store page as a way to "slaughter masses of orcs and survive critical situations" — which undersells them, because one achievement in the game is won using nothing else.
The figures below come from a player-maintained stat sheet by the Steam user Mrlazy, self-dated 31 July 2026.
The four abilities
Missile launcher — 2.5 shots per second, 79.5 damage, 20 m radius. Fires 12 shrapnel at 8 damage with 2 penetration, and applies a 50% slow for 2.5 seconds. It keeps firing automatically after a single click, which makes it the only ability you can set and forget.
Strafing run — three per map. Covers a corridor 110 m wide and 398 m long, dealing 142 damage across 105 bullets. It is shaped for lanes: fired along a path it hits the whole column, fired across one it wastes most of its length.
Nuke — three per map. 260 damage across a 250 m radius. This is the panic button, and it is also an achievement in its own right.
Orbital cryo beam — 6 seconds total duration, 34 m radius, hold for 4.4 seconds, and 50 damage when the frozen orcs defrost. Unlike the other three it is a hold rather than a click, and its value is time rather than damage.
Three per map is the real constraint
Both the strafing run and the nuke are limited to three uses per map. That turns them into a budgeting problem rather than a tactical one: spending a nuke on wave four because things looked bad usually means not having it for the wave that actually kills you.
A guide by the player Григорий, written for level 6.1, describes the discipline this requires plainly — pause constantly, spend air support when orcs accumulate in a corner, and only when the planes are gone start on the atomic bombs. Ordering the abilities that way, cheapest first, is what makes three of each enough.
The no-turret achievement is an abilities-only run
One of the eleven achievements is clearing a level with no turrets at all. Steam's global unlock rate for it is 20.1%.
The guide by itsuno is blunt about how to do it: the level he used "requires no guide. It can be completed with the use of any of your 4 click abilities." He did it on level 2.1. Whether the achievement is locked to that level or simply easiest there is not something the game states, so treat 2.1 as where one player did it rather than as a requirement.
The practical read is that this achievement is a check on whether you have upgraded the ability branch at all, not a test of skill. If you have neglected abilities in the upgrade tree, it will feel impossible; if you have not, it is close to free.
The nuke achievement is a damage check, not a survival one
Separately from the no-turret run, there is an achievement for dealing 666,000 damage with a single nuke. Its global unlock rate is 36.5%, which makes it the most-unlocked of the constraint achievements by a wide margin.
The requirement is simply to hit a large enough crowd. A nuke has a 250 m radius and 260 base damage, so the number comes from volume of targets rather than from any multiplier — which means the achievement is really asking you to hold your nuke until a wave has fully bunched up.
That is the same discipline the abilities budget asks for anyway.
Where abilities are forbidden
Several of the harder achievements specify no abilities: single turret, one turret type, three turret types and four turret types are all documented by itsuno as no-ability challenges. Those are the achievements where turret placement has to do all the work, and they are the ones with the lowest unlock rates in the game — four turret types sits at just 10.8%.
So the abilities are simultaneously your safety net for normal play and the thing the hardest achievements take away from you.
What we have not documented
We have no data on how ability cooldowns or per-map charges scale with the upgrade tree, and no confirmation of whether the ability list changes on later levels. Neither appears in a source we can verify.
- Steam appdetails for appid 4594150 — official description naming strafing runs, orbital lasers and nukes
- Steam community guide 'Weapon' by Mrlazy, stat sheet self-dated 31 July 2026 (https://steamcommunity.com/sharedfiles/filedetails/?id=3775009648)
- Steam community guide 'achievement challenge guide for Release V1.0' by itsuno, 29 July 2026 (https://steamcommunity.com/sharedfiles/filedetails/?id=3773845031)
- Steam Global Achievement Percentages API for appid 4594150, retrieved 11 Aug 2026